INVISICOPILOT / BLOG

Phone interviews and assessments: bring your screen and audio to a computer

When a question or meeting runs on your phone, you can send capturable screen content and audio to your computer and use InvisiCopilot's desktop captures and live answers. Choose a connection below, make the question readable, and route the other person's voice to computer playback.

InvisiCopilot team · Official documentation checked: 2026-10-11

Choose a route for your devices

This guide uses official documentation checked on October 11, 2026. It is not a hands-on compatibility report for all four combinations. The mirroring tool connects the devices; InvisiCopilot processes desktop screenshots and computer playback. Complete the checks on your actual devices and target app.

Phone → computerTool and connectionScreen and audio conditions
Android → Windowsscrcpy · USB · Free and open sourceAttempts device resolution; audio forwarding needs Android 11+. Test the target app.
Android → Macscrcpy · USB · Free and open sourceSame mirroring and audio options as Windows.
iPhone → MacQuickTime Player · Cable · Included with macOSWired screen preview; check whether device audio is available and plays on the Mac.
iPhone → WindowsReflector · AirPlay · Paid, with a trial linkSame-network screen and permitted audio reception; no promise of native physical display pixels.

Official tools: scrcpy · QuickTime · Reflector downloads and trial

Android: connect over USB with scrcpy

  1. Download scrcpy from its official GitHub repository or use the commands below. The Homebrew route also needs adb; official Mac packages are available if you do not use Homebrew.
  2. Enable USB debugging in Android Developer options. Connect with a data-capable USB cable and approve this computer's debugging request on the phone.
  3. Unlock the phone and run the mirroring command below. With the Windows ZIP package, open open_a_terminal_here.bat first and enter the command there.
  4. Show a complete question in the mirror window. Play a short ordinary spoken-audio clip on the phone and confirm that the computer plays it.

Windows: install with WinGet

winget install --exact Genymobile.scrcpy

Mac: install scrcpy and adb with an existing Homebrew setup

brew install scrcpy
brew install --cask android-platform-tools

Android 11+: prefer device resolution and require audio forwarding

scrcpy --no-downsize-on-error --video-bit-rate=16M --max-fps=30 --require-audio

Installation: Windows documentation · macOS documentation

scrcpy: preserve resolution and send audio to the computer

scrcpy attempts device resolution by default. The command sets no reduced --max-size, and --no-downsize-on-error prevents automatic resolution fallback after an encoding failure. If the device cannot encode, remove that option to accept a lower resolution. 16M sets video bitrate; it does not guarantee a resolution.

The default output audio source forwards playback to the computer and normally disables playback on the phone. --audio-source=mic captures the phone microphone instead. Keep Android 11 unlocked at startup; Android 10 and earlier cannot forward device audio through this route. --require-audio stops on audio-capture initialization failure; it does not prove that the target call is capturable.

Options: scrcpy video · scrcpy audio

iPhone + Mac: start with a wired QuickTime preview

The High/Maximum quality setting describes recording formats, not guaranteed native display pixels for every iPhone. A working preview does not guarantee that a meeting app's call audio will reach the Mac.

  1. Connect the iPhone with a data-capable cable and approve Trust This Computer.
  2. In QuickTime Player, choose File → New Movie Recording. Select the iPhone as the camera in the device menu beside the recording button.
  3. Check the microphone/audio-source menu. If the iPhone is listed, try selecting it, raise the preview volume, and verify phone audio plays on the Mac. The Mac microphone picks up room sound.
  4. Enlarge the preview and keep the question visible. Screen analysis uses the live preview; you need not save a recording. Verify audio routing before starting live answers.

Apple instructions: Capture a connected iPhone

iPhone + Windows: receive AirPlay with Reflector

Reflector also offers a Mac version. AirPlay resolution depends on device and receiver negotiation; enlarging a window cannot recover discarded pixels. We have not verified a native-resolution guarantee for every iPhone. Try your actual questions and target app before purchasing.

  1. Download and open Reflector for Windows from its official site. Use the official trial first; check its purchase page for license terms.
  2. Connect both devices to the same network. On iPhone, open Control Center → Screen Mirroring and select the Reflector computer. Approve connection prompts.
  3. Display a question and enlarge the receiver window. Play ordinary audio; check phone and Reflector volume and computer mute settings.
  4. If silent, follow Reflector's audio troubleshooting page. Check the phone's silent switch and computer playback device. If the receiver is missing, check network isolation and the app's firewall permissions.

Official tutorials: Connect an iPhone · Troubleshoot mirrored audio

Make the question readable on the desktop

There are three separate sizes: the phone's transmitted video, the pixels occupied by the desktop window, and the submitted screenshot. Native-resolution transmission is not lossless end-to-end; display scaling and screenshot compression still affect small text.

Enlarge the mirror window, keep the question, options, and diagrams visible, and close other question pages. If the monitor cannot fit a native portrait frame, prioritize readability; use landscape or larger text where available. Do not crop out the question just to achieve 1:1 display. Multiple monitors enlarge a full-desktop screenshot; try a single display if text becomes unclear.

Check the connection in InvisiCopilot

  1. Route mirrored sound through computer playback. Use the same output device for the mirror app and system; on Windows, prefer the default playback device. Headphones connected to the phone may keep audio off the computer.
  2. Sign in and open Guides and tests → Audio check. Test computer playback, microphone, and a sample answer for free. Passing the built-in sample only verifies the computer-side chain.
  3. Run a short practice call in the target app. Confirm the other person's real voice plays on the computer and appears in the interviewer transcript. The computer microphone supplies your answer context; the phone microphone still carries your speech into the call.
  4. Keep the full question visible and use your configured Quick/Deep Capture shortcut. Use OA mode for questions alone; leave OA mode and start the interview explicitly for live voice answers.
  5. Read answers in the desktop overlay. Existing mobile remote can also show desktop answers after pairing. Its capture action reads the computer screen, not the phone screen directly.

Product instructions: Full user guide

Call audio, protected screens, and mirroring limits

Ordinary media playback does not prove that WeChat, Tencent Meeting, Feishu, or phone-call audio is capturable. Android's ordinary playback-capture API restricts eligible usages and app policies; test scrcpy's source with the actual device and app too.

Apple's iPhone Mirroring can play phone media on a Mac, but it does not provide access to the iPhone camera or microphone. We therefore do not recommend it as the first route for a video interview running on the phone.

Protected screens may appear black, and restricted audio may be silent. Changing a mirror tool does not guarantee removal of those restrictions. This article provides connection guidance; actual screen and call-audio support depends on your checks.

Platform documentation: Android playback-capture limits · Apple iPhone Mirroring limits · Android screen protection

Get to know your setup

Read the full instructions or open the browser self-check.

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